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Downloads
Autor:Author: GhostlyDark
Letztes Update:Last Updated: 2025-04-13
Release: v11.0.0
GLideN64 Cache
GLideN64 / rt64 Source
Source: GitHub
Autor:Author: GhostlyDark
Letztes Update:Last Updated: 2025-04-13
Release: v11.0.0
Dolphin DDS
Dolphin Source
Source: GitHub
Autor:Author: GhostlyDark
Letztes Update:Last Updated: 2025-04-13
Release: v11.0.0
SoH OTR
SoH Source
Source: GitHub
Autor:Author: GhostlyDark
Letztes Update:Last Updated: 2025-04-13
Release: v11.0.0
rt64 DDS
Source: GitHub
Autor:Author: GhostlyDark
Letztes Update:Last Updated: 2025-04-13
Release: v11.0.0
OoT+MM Combo Rando
Source: GitHub
Instructions
Platforms:
Emulators:
- EMG (mupen64plus)
- RMG (mupen64plus)
- Project64
- Rosalie's Online Installer (Project64)
- Dolphin
Project64:
- Die HTS-Datei wandert in: Project64/Plugin/GFX/cache
- Wählt im Emulator GLideN64 als Video Plugin unter Options/Settings aus
- Aktiviert Use texture pack
- Use file storage instead of memory cache unter Use texture pack
- Ändert Background rendering mode auf one piece
- Setzt Fix black lines between 2D elements auf For adjacent 2D elements
- HTS file goes to: Project64/Plugin/GFX/cache
- Open Options/Settings in the emulator and select GLideN64 as video plugin
- Enable Use texture pack
- Use file storage instead of memory cache under Use texture pack
- Change Background rendering mode to one piece
- Set Fix black lines between 2D elements to For adjacent 2D elements
mupen64plus:
- HTS-Datei kommt in:
- Windows: %appdata%/mupen64plus/cache
- Linux: ~/.cache/mupen64plus/cache
- macOS: ~/Library/Application Support/Mupen64plus/cache
- Aktiviert txHiresEnable
- Schaltet txHiresTextureFileStorage an
- Ändert backgroundsMode auf 0
- Setzt CorrectTexrectCoords auf 1 (Auto)
- HTS file goes to:
- Windows: %appdata%/mupen64plus/cache
- Linux: ~/.cache/mupen64plus/cache
- macOS: ~/Library/Application Support/Mupen64plus/cache
- Activate txHiresEnable
- Turn on txHiresTextureFileStorage
- Change backgroundsMode to 0
- Set CorrectTexrectCoords to 1 (Auto)
mupen64plus-nx:
- Ladet RetroArch herunter
- Die HTS-Datei wandert in: RetroArch/system/Mupen64plus/cache
- Stellt Use High-Res textures auf True
- Ändert Use High-Res Full Alpha Channel auf True
- Setzt Use enhanced Hi-Res Storage auf True
- Stellt Continuous texrect coords auf Auto
- Download RetroArch
- HTS file goes to: RetroArch/system/Mupen64plus/cache
- Set Use High-Res textures to True
- Set Use High-Res Full Alpha Channel to True
- Set Use enhanced Hi-Res Storage to True
- Set Continuous texrect coords to Auto
Dolphin:
- Ladet das neueste Dolphin Development Build herunter
- File ⇢ Open User Folder: In Load/Textures kopiert ihr die Texturen DDS oder PNG kommen in Load/Textures
- Graphics ⇢ Advanced: Load Custom Textures
- Grab latest Dolphin development build
- File ⇢ Open User Folder: Copy textures into Load/Textures
- Graphics ⇢ Advanced: Load Custom Textures
Ship of Harkinian:
- Die O2R-Dateien müssen in den Ordner: mods. Drückt Escape um das Menü während des Spielens zu öffnen und aktiviert Use Alternate Assets. Ihr könnt auch Tab drücken um die Texturen zu (de)aktivieren.
- Alternativ: Eigene O2R generieren
- OTR files go into the mods directory. Press Escape to unhide the menu in-game and enable Use Alternate Assets. You may instead press Tab to toggle the textures.
- Alternatively: Generate O2R from PNG files
Features
GLideN64 Releases:
- HD: Texturen wurden auf 8x herunterskaliert
- OoT+MM: Texturen für den OoT+MM Combo Rando
- HD: Downscaled all textures to an upscale ratio of 8x
- OoT+MM: textures for the OoT+MM Combo Rando
Dolphin Releases:
- HD: Texturen wurden auf 8x herunterskaliert
- DDS: Verlustbehaftet, lädt schneller und verbraucht weniger RAM
- PNG: Quelldateien – nicht für herkömmliche Spielesessions geeignet
- HD: Downscaled all textures to an upscale ratio of 8x
- DDS: Lossy texture format that loads fast and requires less memory
- PNG: Source files – not recommended for regular play
SoH Releases:
- HD: Texturen wurden grundsätzlich auf maximal 8x der Originalauflösungen herunterskaliert
- HD: Downscaled all textures to a maximum upscale ratio of 8x, based on original texture sizes
Unterstützte Sprachen in HD:
Supported languages in HD:
GLideN64 / Dolphin | Ocarina of Time | Master Quest | Majora's Mask | |
---|---|---|---|---|
Brasilianisches Portugiesisch Fan-Übersetzung |
Brazilian Portuguese Fan Translation |
|||
Chinesisch (vereinfacht) iQue |
Chinese (Simplified) iQue |
|||
Chinesisch (vereinfacht) Fan / Project Unmask |
Chinese (Simplified) Fan / Project Unmask |
|||
Chinesisch (traditionell) iQue |
Chinese (Traditional) iQue |
|||
Englisch | English | |||
Französisch | French | |||
Deutsch | German | |||
Italienisch Fan-Übersetzung |
Italian Fan Translation |
|||
Japanisch | Japanese | |||
Polnisch Fan-Übersetzung |
Polish Fan Translation |
|||
Russisch Fan-Übersetzung |
Russian Fan Translation |
|||
Spanisch Fan-Übersetzung |
Spanish Fan Translation (OoT) |
Verwendet für Fan-Übersetzungen Patcher64+
For applying fan translations: Patcher64+
iQue Majora's Mask: Project Unmask
N64 ROM Headers:
Die chinesischen iQue ROMs besitzen keinen N64 ROM Header und beinhalten daher auch keine interne ROM-Bezeichnung. Diese wird allerdings von GLideN64 zum Dumpen und Laden von Texturen vorausgesetzt. Die verfügbaren Patches decken alle iQue ROMs ab und fügen der ROM den Japanischen oder, sofern verfügbar, den US-amerikanischen ROM Header hinzu. Einige Majora's Mask ROMs und die Shindou Edition von Super Mario 64 haben einen alternativen ROM-Namen im Header. Auch hierfür gibt es Patches um den ROM-Namen anzugleichen.
Chinese iQue ROMs do not contain a traditional N64 ROM header and are thus missing the internal ROM name which is required by GLideN64 to dump and load textures. Patches for all iQue ROMs are included that patch in either a Japanese or preferably an US ROM header. Some Majora's Mask ROMs and the Shindou Edition of Super Mario 64 contain a different ROM name. There are also patches to fix that.
Sources
OoT Reloaded basiert aufis based on:
- Art-Does-Not-Compute's Link Skin Pack
- BLUEamnesiac's Artwork
- Djipi's OoT 3DS
- Djipi's OoT Celda
- Federelli's OoT Pack
- Nerrel's MM N64HD
- OoT Community Retexture
- p3st's Mario 64 HD Texture Project
- Phantom7's OoT Pack
- Pietschie & Bad Randolph's Super Smash Bros. HD
- Poke Headroom's Render96 HD
- SM64 Redrawn
- tao's Zelda Games Japanese HD Fonts for Dolphin
- Velgasor's OoT 3D Pack
- Zeth Alkar's Pack
Weitere Quellen:
Other sources:
- Community: Chinese text typed out by Kaoffie
- Community: Chinese text quality control by Darth-Koopa
- Icon: Blue Flame (used for custom model Kristin)
- Icon: Fire Medallion Vector
- Icon: Gerudo Symbols
- Logo: Nintendo
- SchriftFont: Chiaro Std B
- SchriftFont: KokinEdo Std EB
- SchriftFont: RocknRoll Std Semi-Bold
- SchriftFont: RodinPro B
- SchriftFont: Source Han Sans
- SchriftFont: Source Han Serif
- Texture: 3DS Magic Bar, HUD Buttons and Hearts, Text Box Background by Pizza
- Texture: Abello World Atlas by Syeo
- Texture: Amara's Shield, custom Hylian Shield and Master Sword by Skilar
- Texture: Custom chests, crates and pots by Asra
- Texture: Custom Link hair by Third M
- Texture: Custom Shields by SanguinettiMods
- Texture: Doors, fences and environmental textures by Goodland
- Texture: Dungeon Map (pause screen background) by turpinator
- Texture: Environmental textures by GlennianHeroes
- Texture: Forest Temple sky by Evanlyn
- Texture: Gerudo Training Ground door by YaBoiMikey
- Texture: Gerudo Training Ground wall symbol by Christopher
- Texture: Golden chest edit by Bighead
- Texture: Grayscale water texture by toonjoey
- Texture: Hylian Shield by drihscol
- Texture: Inside Ganon's Castle floor and pillar by MelonSpeedruns
- Texture: iQue letters by Darth-Koopa
- Texture: Item icons and environmental textures by Batts
- Texture: Kokiri Sword handle and sheath by Kooloo-Limpah!
- Texture: Inside Ganon's Castle carpet, Prescription and Zelda's Letter by GabiShy
- Texture: The Missing Link pause screen background by Juan Jesus Tovar
- Texture: Triforce Hunt icon by James
- Texture: Widescreen backgrounds (vanilla) by CYB3RTR0N and ShadowOne333
- Texture: Wii Home Menu textures by Matteoki
Besonderen Dank an:
Special thanks:
- Admentus: Bereitstellung von Texturen und QualitätskontrolleProviding textures and quality control
- Nerrel: Bereitstellung von TexturenProviding textures
Changelog
v11.0.0 (2025-04-13)
- Additions:
- Dolphin: Wii Home Menu textures (by Matteoki)
- GLideN64: Support for stripped backgrounds
- GLideN64: Ultimate Trial support (WIP)
- rt64: Initial support
- SoH: Japanese and NTSC ROM support
- Missing Gerudo symbol textures
- New Rando font textures
- Non-wildcarded skybox textures
- Textures for Child Quest
- Textures for various MM objects
- Various magic bar duplicates
- Fixes:
- Dolphin: Hyrule Field grass floor
- Check Brightness text
- French File Select textures being swapped
- French Light Arrow menu title
- French Zora's River location title
- Game Over and Save Screen alpha
- Gold Skulltula effect
- Octorok scales texture
- Shooting Gallery sign being flipped
- Common grass floor being too dark
- Ice texture inconsistencies
- Incomplete Gerudo's Fortress minimap
- Texture inconsistencies with MM
- Wrong texture resolutions
- Improvements:
- Accurate eye textures for Link
- Adjusted textures for (in)accurate texture coordinates
- Boss doors (feat. Goodland)
- Chest Minigame treasure (feat. Batts)
- Counter numerals
- D-Pad icon
- Dampé's Grave
- Dead Hand effect
- Debug Room textures
- Dodongo's Cavern
- Forest Temple textures (feat. Evanlyn)
- Ganon's Castle (Outside) textures
- Gerudo Training Ground (feat. Goodland)
- Ghost Shop carpet
- Gold Quest chest (feat. Bighead)
- Granny's Potion Shop
- Graveyard tombs (feat. GlennianHeroes)
- Graveyard
- Grayscale water texture (feat. toonjoey)
- Great Fairy eyes
- Hammer Switch
- Icon rework (feat. Batts and Nerrel)
- In-game font
- Inside the Deku Tree (feat. Batts)
- Iron Knuckle pillar
- Iron Knuckle textures
- Kakariko Village
- Lake Hylia (feat. Goodland)
- Lakeside Laboratory (feat. GlennianHeroes)
- Mirror Shield reflection
- Numerous improvements made by Nerrel
- Princess Zelda (Young, Cutscene)
- Redux font
- Removed various unused textures
- Shortcut pillar at Lost Woods to Zora's River
- Spider web textures
- Spirit Temple boss room preview
- Spirit Temple
- Tailpasaran
- Torch Slug
- Windmill
- Wooden planks
v10.4.2 (2023-11-21)
- Ship of Harkinian:
- Fixed missing textures
- Separated Link mouths from main pack
v10.4.1 (2023-11-08)
- Ship of Harkinian:
- Corrected Game Over screen alpha
- Corrected save screen alpha
- Improved Great Fairy eyes
- Separated Link eyes from main pack
- Updated texture naming for SoH v8.0.0
v10.4.0 (2023-08-13)
- Additions:
- Initial Dolphin release (reworked Zelda 64 UHD)
- Fixes:
- Continue playing typo fix
- Texture resolution fixes
- Improvements:
- Blue Fireplace
- Death Mountain Trail wall
- Eyeball Frog icon (by McBedtime)
- Forest Temple bricks
- Ganondorf organ carpet
- Ganon's Tower bricks
- Goron City lava floor
- Happy Mask Salesman
- Hylian Shield
- Hyrule Castle plantlife
- Kakariko/Ranch night window
- Market lady
- Minigame and Lakeside Laboratory brick walls
- Push block textures
- Shooting Gallery poster
- Spirit Temple pillar (new symbol)
- Torch Slug
- Zora's Domain floor
v10.3.1 (2023-07-09)
- Ship of Harkinian:
- Add Boss Rush textures
- Add PAL 1.1 (Europe Rev 1) support
- Change textures for L button to Z button
- Eyeball Frog icon (by McBedtime)
- Fix Deku Tree floor in entrance room
- Fix Hyrule Market woman
- Fix Shadow Temple boat bell
- Improve Hylian Shield
- Use crescent moon as Gerudo symbol
v10.3.0 (2023-04-13)
- Additions:
- Custom Link hair textures (by Third M)
- Custom chests, crates and pots (feat. Asra)
- Custom rupee icons
- Custom shields
- HD logo for New Master Quest
- HD logo for The Sealed Palace
- HD map for Master of Time (feat. Syeo)
- HD support for Star Fox 64: Survival
- HD support for The Missing Link
- iQue letters (by Darth-Koopa)
- Numerous model textures
- Textures for OoT+MM Combo Rando
- Various custom UI textures
- Various other ROM hack textures (Dawn & Dusk, The Sealed Palace...)
- Fixes:
- Texture incosistencies with the MM texture pack
- Texture resolution fixes
- Transparency channel for effect textures
- Re-encode numerous textures (32bpp)
- Water Temple minimap
- Improvements:
- Adult Ruto
- Castle Courtyard grass floor
- Castle Grounds / Fishing Pond walls
- Castle Grounds stairs
- Death Mountain Trail grass
- Debug Room 119
- Deku Shield front and back
- Fence in Gerudo Training Ground (feat. Goodland)
- Ganon's Castle carpet (by GabiShy)
- Ganon's Castle floor and pillars (feat. MelonSpeedruns)
- Gerudo Membership Card object
- Goron City posters
- Goron City textures
- Graveyard grass texture
- Grotto textures
- Hookshot object
- Hookshot pillar (by Goodland)
- Hylian Shield (by drihscol)
- Hyrule Field stairs
- Kakariko Village entrance
- Kakariko Village stairs
- Kokiri Forest walls
- L/R/Z buttons in pause screen
- Lake Hylia ice texture
- Link textures
- Lon Lon Ranch fence
- MM HUD button (by Nerrel)
- Map pause screen background
- Milk bottle to be more accurate (by Nerrel)
- Minimap boss icon
- Musical Note in pause screen
- Ripple transition effect
- Shadow Temple wooden planks
- Song of Time block
- Spirit Temple brick walls
- Temple of Time floor
- Various item icons
- Vines
- Water Temple textures
- Zora's Domain, Fountain and River
- Removals:
- Remove Adult Ruto (custom model) textures
- Remove death animation upscales
- Remove various useless textures
v10.2.0 (2022-04-16)
- Additions and Fixes:
- Missing dungeon minimaps
- Patcher64+ options
- Textures for various ROM Hacks
- Texture resolution fixes
- Transparency fixes
- UI and Effect fixes
- Improvements:
- Death Mountain Trail
- Door of Time and Time Blocks
- Dungeon floor numbers
- Ending text
- File Select Buttons
- Fire Temple
- Game Logos
- Ganon's Castle
- Gerudo Symbols
- Gerudo Valley
- Hearts
- Kakariko Village
- Link
- Master Sword
- Navi prompts
- NPCs
- Prescription
- Rolling Boulder
- Rooftops
- Royal Family's Tomb
- Shadow Temple
- Spirit Temple
- Treasure Box Shop
- Triforce Hunt icon
- Water Temple
- Zelda's Letter
- Zora's River
v10.1.0 (2022-01-29)
- Added 64DD hack textures
- Added missing Ingo textures
- Added upscales for Phantom Ganon's death when using a speedup
- Added textures for various new models
- Adjusted the HUD button size
- Changed the Master Sword icon
- Fixed texture format and size values
- Fixed various Chinese textures
- Improved Fishing Pond Owner
- Remade Action Prompts
- Updated fan translation textures
v10.0.0 (2021-12-05)
- Accurate HUD: The magic bar, rupee and key icons as well as the HUD buttons now look more accurate. The buttons as well as the prompts have been resized to get closer to the original design.
- Backgrounds: All pre-rendered backgrounds have been re-upscaled. They have a much better size to quality ratio as well as better colors now. Misalignments and seams aren't a thing anymore.
- Dungeons: Improvements pretty much everywhere, most notably the Water Temple looking way more awesome now. Inside Jabu-Jabu, the Spirit Temple and some others also received a noticeable facelift.
- Gerudo Symbols: Objects that show the Gerudo Symbol look different across ROM revisions. The texture pack respects this now.
- HUD Icons: Replaced most icons to be more accurate and reworked all shadows.
- Hyrule Map: The map in the pause screen has been redone.
- Link: Link's face textures no longer consist of the eyes of the Community texture pack. The Kokiri Sword and the Deku Shield have been adjusted.
- Models: Textures for model edits have largely been remade.
- Nerrel HD: A lot has been improved with Nerrel's textures, including but not limited to effects such as explosions and fire, characters and enemies and much more.
- NPCs: Boss and enemy textures received an overhaul. Characters that haven't been covered by Nerrel now largely use clean upscales to stay true to the original vision while looking sharper.
- Overworld: Many improved textures across all of Hyrule.
- Skyboxes: Based on Nerrel's latest edits, all of the skyboxes have been remade. Seams are killed for good and the new colors match the original much better.
- Tons of Fixes: No more fully transparent textures hiding detail, no longer has the menu text stretched edges, many missing textures have been added and many more things fixed that aren't part of this changelog.
v9.11.0 (2021-05-01)
- Added textures for new and updated Patcher64+ models
- Improved Cursed Ones
- Improved Goron City holes in the wall
- Improved Link's gauntlets
- Improved Market people
- Improved Sandstorm effect
- Improved Water Temple entrance
- Reworked Copyright notices
- Reworked Navi prompts
- Reworked positioning of letters
- Updated textures for changed translation patches
v9.10.0 (2021-04-08)
- Improvements:
- Fixed shield grip texture
- Fixed textures for Aria and MM Adult Link models
- Fixed tunic grayscale icons looking the same
- Improved Baby Dodongo
- Improved Goron City Holes in the Wall
- Improved Graveyard Boy
- Improved King Dodongo
- Improved Roof Man
- Improved Russian Game Over text
- Improved Talon
- Textures for new Patcher64+ options
- Updated Italian Current Locations
- Updated shadow effect
- Majora's Mask HD backports:
- Beamos
- Blade Trap
- Bubble
- Deku Baba
- Dodongo
- Floormaster/Wallmaster
- Guay
- Iron Knuckle
- Keese
- Leever
- Like Like
- Octorok
- Peahat
- Poe
- Shell Blade
- Skullkid
- Skulltula
- Stalfos
- Tektite
- Wolfos
- Beggar
- Cursed Ones
- Dampé
- Deku Salesman
- Fishing Pond Owner
- Ingo
- Phonogram Man
- Sakon
- Twins
- Deku Stick
- Goron Mask
- Gossip Stone
- Heart Container icon
- Rolling boulder (destroyed)
- Various effects
v9.9.0 (2021-03-04)
- Added glass effect texture
- Added textures for backported French language
- Added textures for backported German language
- Added textures for Brazilian Portuguese (WIP) fan translation
- Added textures for Italian fan translation
- Added textures for L Targeting (GC scheme)
- Corrected Hookshot icon
- Improved Carpet Merchant
- Improved Chamber of Sages
- Improved Shooting Gallery ropes
- Updated particle effect texture
v9.8.0 (2021-01-31)
- Improved Minimap chest icon
- Improved C button texture in pause menu (by Admentus)
- Removed mupen64plus HLE RSP 32-bit duplicates
- Skyboxes are now wildcarded for improved performance
v9.7.1 (2021-01-24)
- Added new mupen64plus HLE RSP background duplicates
v9.7.0 (2021-01-23)
- Added and improved HD textures for Patcher64+ models
- Added missing Death Mountain Crater texture
- Added missing Graveyard Tomb floor texture
- Added missing ice platform texture
- Added missing Lake Hylia texture
- Added missing Royal Family's Tomb effect
- Added Practice ROM textures
- Added Rando Triforce icon upscales
- Added Tael and Tatl prompts
- Fixed Spirit Temple fence color
- Improved Bean Patches
- Improved textures for Castle Town folks
- Improved effect layers
- Improved Gerudo Training Ground door
- Improved Goron Bracelet
- Improved Goron and Zora Shop shelves
- Improved Haunted Wasteland textures
- Improved Hookshot object
- Improved Hylian Shield backside
- Improved icons for Blue Fire and Ruto's Letter
- Improved Jabu wobbly thingy
- Improved Logo text
- Improved Master Sword object
- Improved Ocarina objects
- Improved Signs
- Improved skeleton textures in Royal Family's Tomb and Ganon's Castle
- Improved Slingshot object
- Improved Song of Storms effect
- Improved text boxes
- Removed unused background duplicates
- Repositioned Navi prompts
Thank you to YaBoiMikey for the new Gerudo Training Ground door and the icons for Blue Fire and Ruto's Letter.
v9.6.2 (2020-11-14)
- Added Bombchu pickup icon (OoT Rando Dev-R)
- Changed Link's fist textures
v9.6.1 (2020-11-13)
- Added texture for MM Young Link sword handle
- Fixed and improved fire effects
- Fixed missing Fire Temple wall texture
- Improved lava in Goron City
- Improved Volvagia
- Removed explosion effect upscales
v9.6.0 (2020-11-10)
- Added missing Spirit Temple texture
- Added MM Adult Link 2.0 textures
- Improved Castle Courtyard
- Improved Great Fairy Fountain
- Improved Hyrule Castle
- Improved Wall of Fire effect
- Replaced "poison" texture
- Revised grass textures once more
- Revised lava textures
v9.5.1 (2020-10-30)
- Fixed Market Night background
- Removed Ganon's Castle wall effect texture
v9.5.0 (2020-10-28)
- Improved areas:
- Bridge inside the Deku Tree
- Bridge in Dodongo's Cavern
- Grass floor of Hyrule Castle
- Grass floor of Hyrule Field
- Grass floor of Kakariko Graveyard
- Grass floor of Kokiri Forest
- High grass in Kokiri Forest
- Web inside Ganon's Castle
- Improved NPC textures:
- Anju
- Bombchu Shop Owner
- Carpet Merchant
- Cucco
- Fishing Pond Owner
- Granny
- Great Fairy
- Honey & Darling
- Ingo
- Phonogram Man
- Princess Zelda (Child)
- Talon
- Treasure Box Shop Owner
- Other improvements:
- Bombflower
- Bunny Hood
- Link's textures
- Keaton Mask
- Various effects
v9.4.1 (2020-10-23)
- Various Russian HD textures have been improved
v9.4.0 (2020-10-14)
- Added missing debris effect
- Added support for the Russian Fan Translation
- Changed the bomb explosion effect to vanilla upscales
- Fixed a few textures in Dodongo's Cavern
- Fixed Boss title for Ganon using two tiles instead of one
- Fixed Hyrule Field background bushes showing seams
- Improved bad Kokiri Forest upscales
- Improved Ice Cavern ice crystals
- Improved numerous character textures
- Recolored Darkness Dusk skybox to better match vanilla colors
- Recolored various stairs to better match vanilla colors
v9.3.3 (2020-09-15)
- Added missing textures for Iron and Hover Boots
- Added missing King Zora textures
- Added missing Octorok textures
- Added missing texture for Temple of Time
- Added missing texture for Zora's Domain
- Added textures for Miku model
- Improved Castle Courtyard
- Improved Guard House
- Improved Slingshot object
v9.3.2 (2020-09-15)
- Added Beamos laser effect
- Added Debug text upscales
- Added Lizalfos sword texture
- Added Spooky Mask texture
- Added textures for Debug Room 122
- Improved Adult Ruto
- Improved Dark Link's eyes
- Improved Forest Temple blue and red carpet
v9.3.1 (2020-09-13)
- Improved Forest Temple boss room
- Removed unused Ganondorf cape duplicates
- Updated Fairy Bow icons
v9.3.0 (2020-09-11)
- Added missing Ice Cavern effect
- Added missing Like Like texture
- Added missing Rando tunic icon
- Fixed Bombchu Shop view
- Improved Deku Tree platform
- Improved entrance to Forest Temple
- Improved Gerudo Training Ground sand
- Improved Octorok shooting rock
- Improved Sacred Forest Meadow
- Revamped Fire Temple
- Revamped Forest Temple
v9.2.1 (2020-09-06)
- Fixed missing textures Inside the Deku Tree
v9.2.0 (2020-09-05)
- Upscaled textures:
- Bombchu Bowling Alley
- Death Mountain Trail
- Hyrule Field
- Inside the Deku Tree
- Kakariko Graveyard
- Kakariko Village
- Kokiri Forest
- Lakeside Laboratory
- Shadow Temple
- Shooting Gallery
- Treasure Box Shop
- Zora's River
- Misc:
- Added missing mask textures
- Fixed Windmill stairs not being grayscaled
- Hylian Shield grip improved
- Improved Bombchu Bowling Alley
- Removed unneeded textures
- Re-upscaled most of the Multi-File backgrounds
v9.1.0 (2020-09-03)
- Added HD support for true 16:9 backgrounds
- Improved grotto sand texture
- Improved Hylian Shield textures
- Improved Magic Jar icons
- Improved Magic Spell icons
- Improved Zora's River wall
- Re-upscaled Single-File backgrounds
- Removed support for stripped Single-File backgrounds
- Removed support for old 16:9 adjusted backgrounds
v9.0.0 (2020-07-24)
- Language:
- Added support for iQue Chinese Simplified, Chinese Simplified Fan Translation and iQue Chinese Traditional
- Fixed a few Polish textures
- HUD improvements:
- Added textures for custom MQ Logo
- Fixed Credits text tile at the very end
- Improved Japanese logo text
- Improved various HUD numbers
- NPC improvements:
- Added cow nose ring texture
- Added missing expressions for custom models
- Recolored Guays to purple
- Misc:
- Added missing Lake Hylia skybox texture
- Fixed wrong symbol textures
- Reverted changes to the Lon Lon Ranch fences
v8.0.2 (2020-06-20)
- Added duplicate textures for Redux translation patch combos
- Improved Lens of Truth texture
v8.0.1 (2020-06-12)
- Improved grass for Hyrule Field, Kokiri Forest, Graveyard and Hyrule Castle
- Improved Fishing Pond walls
- Improved Hyrule Castle walls and floor
- Upscaled Kokiri Forest fence
v8.0.0 (2020-06-11)
- Improved areas:
- Bottom of the Well
- Death Mountain Trail
- Desert Colossus
- Fire Temple
- Gerudo Fortress
- Gerudo Training Grounds
- Goron City
- Haunted Wasteland
- Hidden Grottos
- Hyrule Castle
- Inside the Deku Tree
- Inside Ganon's Castle
- Kokiri Forest
- Lakeside Laboratory
- Lost Woods
- Royal Family's Tomb
- Sacred Forest Meadow
- Shadow Temple
- Treasure Box Shop
- Zora's Domain
- Zora's Fountain
- HUD improvements:
- Added missing Minimaps for Water Temple
- Added support for Polish
- Added textures for OoT Redux
- Green gauge of the magic bar now retextured (tons of duplicates)
- Improved Lens of Truth texture
- Improved map cursors
- Improved Rando medallions
- Link and NPC improvements:
- Added textures for MM Adult Link model edit
- Deku Baba improved
- Fixed and improved Masks textures
- Improved Hylian Shield
- Princess Zelda improved
- Recolor tunic textures to closer match vanilla colors
- Improved objects and effects:
- Dark trees
- Din's Fire effect
- Deku Nut object
- Deku Shield object
- Falling rocks (Volvagia and generic)
- Lightball effect
- Magic Jar icons
- Medallions on warp pedestals
- Various doors, stairs and wood textures
- Backports and repurposed textures from MM HD:
- Bee hive destroyed
- Bow and Arrow
- Bug
- Deku Scrubs
- Dinolfos
- Dungeon door
- Fish
- Gerudo Guards
- Minigame door
- Poe
- Shell Blade
- Skull pile
- Various stairs
- Various wood textures
- Water effect
- Other:
- Added support for 16:9 adjusted backgrounds
v7.3.1 (2020-05-05)
- Added missing Logo textures for GameCube versions
- Fixed a light effect texture
- Improved Child Link's pants
v7.3.0 (2020-05-01)
- Improved areas:
- Death Mountain Trail
- Ganon's Castle
- Goron City
- Graveyard
- Guardhouse
- Hyrule Field
- Lakeside Laboratory
- Lost Woods
- Sacred Forest Meadow
- Temple of Time
- Zora's River
- HUD improvements:
- Added HD D-Pad for OoT Rando
- Improved quest location pointer
- Replaced font files for N64 File Select
- Reworked Latin letters
- Reworked text prompts (by Admentus)
- Improved Objects:
- Arrow
- Warp pedestals
v7.2.0 (2020-04-24)
- Slightly improved areas:
- Death Mountain Trail
- Ganon's Castle
- Gerudo Fortress
- Graveyard
- Hyrule Castle
- Hyrule Field
- Inside the Deku Tree
- Kokiri Forest
- Lon Lon Ranch (Silo)
- Temple of Time
- Vastly improved areas:
- Goron City
- Zora's Domain
- Effects improved:
- Fixed logo effect not stretching far enough
- Missing water splash effects added
- HUD improvements:
- Added missing magic jar icon (Randomizer)
- Added tunic color presets (Randomizer)
- Improved text for Game Over
- Retextured text for Randomizer inventory menu (thx Admentus)
- NPC improvements:
- Big Goron
- Dinolfos
- Parasitic Tentacle
- Twinrova (Koume & Kotake)
- Volvagia
- Improved objects:
- Chains
- Magic Plant
- Miscellaneous:
- Added missing skybox texture encountered in Kakariko Village
- Minor progress on Chinese Simplified textures (nothing noteworthy)
v7.1.0 (2020-04-07)
- Complete support for Spanish Master Quest (Fan Translation)
- Improved areas: Dodongo's Cavern and Ice Cavern
- Logo improvements, including a proper Randomizer logo
v7.0.0 (2020-03-15)
- Improved areas:
- Bombchu Bowling Alley
- Death Mountain Trail
- Death Mountain Crater
- Dodongo's Cavern
- Fishing Pond
- Forest Temple
- Ganon's Castle
- Gerudo Fortress
- Graveyard
- House of Skulltula
- Hyrule Castle
- Hyrule Field
- Inside the Deku Tree
- Kakariko Village
- Lake Hylia
- Lon Lon Ranch
- Sacred Forest Meadow
- Shooting Gallery
- Water Temple
- Windmill
- HUD improvements:
- Changed icon for timer
- Fixed Minimap for Sacred Forest Meadow being smaller
- Improved HUD numbers for timer and rupee count
- New icons for keys and rupee display
- Miscellaneous:
- Improved Princess Ruto
- Improved (White) Wolfos
- Replaced textures for waterfalls
- Textures for MM Link added
- Wood textures improved
v6.0.0 (2020-02-21)
- Fixes:
- Better font for Chinese action prompts
- Brighter tunic colors for Link
- Proper color for Kokiri Sword sheath
- Proper text on Lon Lon crates
- Improved areas:
- Bottom of the Well
- Chamber of Sages
- Death Mountain Trail
- Death Mountain Crater
- Dodongo's Cavern
- Fire Temple
- Fishing Pond
- Gerudo Valley
- Gerudo Fortress
- Graveyard
- Hyrule Castle
- Hyrule Field
- Ice Cavern
- Kakariko Village
- Kokiri Forest
- Lake Hylia
- Lon Lon Ranch
- Lost Woods
- Sacred Forest Meadow
- Shadow Temple
- Zora's Fountain
- Zora's River
- Improved effects:
- Deku monsters shooting
- Fairy and fire glow
- Ice
- Light
- Water splash
- Improved objects:
- Bombflower
- Crystal switch base
- Deku Seed Bullet Bag
- Fences
- Golden Torch
- Hookshot objects
- Time Block
- Trees and other wooden objects
- Various dungeon objects
- Water and Shadow Temple statues
- NPC improvements:
- Bugs
- Fixed Mido's pants looking silly
- Jabu-Jabu
- Leever
- Zelda's Horse
- Other:
- Super crisp Overworld Minimaps
- Upscales up the ass
v5.0.0 (2020-01-22)
- Backport of Nerrel's textures for Armos, Carpenters, Guards and Epona
- Fixed missing skybox textures during Hyrule Field cutscenes
- HUD Icons rework
- Overhauled and properly translated Pause Screen menu
- Support for Spanish Fan Translation added
- Switched to vanilla fonts for HUD elements, credits, locations and more
v4.1.0 (2019-11-26)
- Added and improved textures for various characters
- Added missing textures for effects, item objects, desert areas and more
- Fixed Bombchu Shop view being wrong
- Fixed missing background textures for all shop views
- Improved background textures of Link's House (sideview)
- Improved common textures for objects like stairs, ladders, signs, wood, etc.
- Improved various areas: Ganon's Castle, Lake Hylia, Kakariko locations...
- Improved various enemies including Skulltula, Dinolfos and White Wolfos
- Reduced size of PNG source (does not affect cache size)
v4.0.0 (2019-11-06)
- Added missing textures for backgrounds, dogs, water and more
- Background textures are now 8x upscales (before: 4x)
- Higher resolution for Japanese letters
- HTS cache is now uncompressed to avoid stutters
- Improved various areas including Talon's House and the Lake Laboratory
- Improved common textures for doors, fences, ladders, stairs and more
- Improved and added textures for various characters, enemies and other NPCs
- Revamped skyboxes based on Nerrel's Majora's Mask skybox
v3.0.0 (2019-10-12)
- Added support for tiled 320x240 backgrounds (loading them in one piece instead is still recommended)
- Full Japanese language support
- Redone location titles
- Reworked file select screen
- Upscaled, improved, fixed and added tons of textures across the board
v2.1.1 (2019-09-11)
- Added textures for Kaepora Gaebora
- Fixed floor switches
- Improved bomb and bombable wall textures
- Various text tiles have been fixed, upgraded or were previously missing
v2.1.0 (2019-09-08)
- Improved Link's textures
- Improved textures for various objects
- Improved various environmental textures
- Re-upscaled all background textures for better quality
- Removed seams for multi-tile background textures
- Fixed missing background textures in Saria's House
- Added missing textures for environments, effects and latin letters
- Added letters for Japanese language
v2.0.0 (2019-08-08)
- Reworked HUD
- Remade text tiles across the board including more faithful font choices in some instances as well as much better and more consistent multi-language support
- New textures for effects
- Improved and added various environmental textures
- Improved Link's textures
- Improved and added various enemy textures
v1.0.0 (2019-02-27)
Initial release