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Autor:Author: GhostlyDark
Letztes Update:Last Updated: 2026-03-10
Release: v0.2.0
Fortschritt:Progress: UI only
GLideN64 Cache
GLideN64 / rt64 Source
Source: GitHub
Autor:Author: GhostlyDark
Letztes Update:Last Updated: 2026-03-10
Release: v0.2.0
Fortschritt:Progress: UI only
rt64 DDS (Recomp)
Source: GitHub
Instructions
Platforms
Emulators (GLideN64)
- EMG (mupen64plus)
- RMG (mupen64plus)
- Project64
- Rosalie's Online Installer (Project64)
Project64
- Die HTS-Datei wandert in: Project64/Plugin/GFX/cache
- Wählt im Emulator GLideN64 als Video Plugin unter Options/Settings aus
- Aktiviert Use texture pack
- Use file storage instead of memory cache unter Use texture pack
- Setzt Fix black lines between 2D elements auf For adjacent 2D elements
- Deaktiviert N64-style mip-mapping
- HTS file goes to: Project64/Plugin/GFX/cache
- Open Options/Settings in the emulator and select GLideN64 as video plugin
- Enable Use texture pack
- Use file storage instead of memory cache under Use texture pack
- Set Fix black lines between 2D elements to For adjacent 2D elements
- Disable N64-style mip-mapping
mupen64plus
- HTS-Datei kommt in:
- Windows: %appdata%/mupen64plus/cache
- Linux: ~/.cache/mupen64plus/cache
- macOS: ~/Library/Application Support/Mupen64plus/cache
- Aktiviert txHiresEnable
- Schaltet txHiresTextureFileStorage an
- Setzt CorrectTexrectCoords auf 1 (Auto)
- Setzt EnableLOD auf False
- HTS file goes to:
- Windows: %appdata%/mupen64plus/cache
- Linux: ~/.cache/mupen64plus/cache
- macOS: ~/Library/Application Support/Mupen64plus/cache
- Activate txHiresEnable
- Turn on txHiresTextureFileStorage
- Set CorrectTexrectCoords to 1 (Auto)
- Set EnableLOD to False
mupen64plus-nx
- Ladet RetroArch herunter
- Die HTS-Datei wandert in: RetroArch/system/Mupen64plus/cache
- Stellt Use High-Res textures auf On
- Ändert Use High-Res Full Alpha Channel auf On
- Setzt Use enhanced Hi-Res Storage auf On
- Stellt Continuous texrect coords auf Auto
- Setzt LOD Emulation auf Off
- Download RetroArch
- HTS file goes to: RetroArch/system/Mupen64plus/cache
- Set Use High-Res textures to On
- Set Use High-Res Full Alpha Channel to On
- Set Use enhanced Hi-Res Storage to On
- Set Continuous texrect coords to Auto
- Set LOD Emulation to Off
BanjoRecomp
- Ladet die RTZ-Datei herunter.
- Startet das Spiel und öffnet das Mod-Menü. Die RTZ-Datei kann per Drag and Drop oder über Install Mods eingespielt werden.
- Download the .rtz file.
- Launch the game and go into the mods menu. You may drop the file on top of the game window or use the Install Mods button.
Credits
Contributors:
- GhostlyDark: Main pack creator
- brochacho: Flight and shock jump pad, Grunty (Final) portrait, Puzzle transition
- intermissionfb: GoldenEye 007 HD textures
- James: Control Stick animation
- toonjoey: Mumbo painting in Mad Monster Mansion
Changelog
v0.2.0 (2026-03-10)
- rt64: Shift transition textures
- Added missing textured font letters
- Added unused German in-game font letters for US version
- Fixed Empty Honeycomb animation
- Fixed Juju animation
- Improved and added missing European in-game letters
- Improved Control Stick animation (feat. James)
- Improved flight and shock jump pads (feat. brochacho)
- Improved Freezeezy Peak Banjo-Kazooie painting
- Improved Grunty (Final) portrait (feat. brochacho)
- Improved Mumbo painting in Mad Monster Mansion (by toonjoey)
- Improved puzzle transition (feat. brochacho)
- Partially retextured Jiggies of Time, Stay at Home and Nostalgia 64 ROM hacks (feat. intermissionfb for GoldenEye 007 textures)
v0.1.1 (2026-01-06)
- Added Beta talking sprites
- Added Click Clock Wood switch textures
- Added Freezeezy Peak entrance textures
- Added Rusty Bucket Bay Jinjo flag
- Fixed Tiptup animation
- Fixed UI backdrop
v0.1.0 (2025-12-30)
Initial release.