Robot Masters
Robot Master | Weapon | Waffe | Weakness | Schwäche | |
---|---|---|---|---|---|
Pump Man | Water Shield | Thunder Wool | |||
Solar Man | Solar Blaze | Water Shield | |||
Chill Man | Chill Spike | Solar Blaze | |||
Nitro Man | Wheel Cutter | Chill Spike | |||
Commando Man | Commando Bomb | Wheel Cutter | |||
Blade Man | Triple Blade | Commando Bomb | |||
Strike Man | Rebound Striker | Triple Blade | |||
Sheep Man | Thunder Wool | Rebound Striker |
Beat 4 Robot Masters to receive Rush Jet.
Nach 4 besiegten Robot Mastern erhaltet ihr den Rush Jet.
Weapon Archives
The three bosses of the first Fortress Stage (after defeating all Robot Masters) are referred to as Weapon Archives. Weaknesses are listed from left to right naming the Weapon Archive in brackets.
Die drei Bossgegner der ersten Fortress Stage (nach Bezwingen aller Robot Master) sind sogennante Weapon Archives. Angaben über die Schwächen von links nach rechts mit anzugreifendem Weapon Archive in Klammern.
- Wheel Cutter (Elec), Wheel Cutter (Gemini), Triple Blade (Wood)
- Solar Blaze (Ring), Rebound Striker (Napalm), Water Shield (Flame)
- Chill Spike (Slash), Commando Bomb (Frost), Thunder Wool (Tornado)
Additional tips
Weitere Tipps
Water Shield and Triple Blade are useful against the majority of minibosses.
Für die meisten Zwischengegner eignen sich Water Shield und Triple Blade am besten.
Use Chill Spike against Dr. Wily's final form (UFO).
Gegen die finale Form von Dr. Wily (Ufo) ist Chill Spike am besten.